โฉEngine Attributes

The Pixel Engine NFT comes with 6 different attributes that determine the performance of the car in the Pixel Racers game.

Top Speed

Top speed is the maximum speed a car can reach on the race track. Top speed will be represented by a number between 1 to 10, 10 being the highest top speed.

Acceleration

Acceleration is the rate at which the Pixel Car increases its speed. Acceleration will be represented by a number between 1 to 10, 10 being the highest acceleration.

Handling

Handling is the speed of the needleโ€™s movement in-game. Handling will be represented by a number between 1 to 10, with 10 being the fastest movement. In this case, fastest may not necessarily be the best, especially for users who prefer a slower needle.

Zone 1

Zone 1 is the smallest area in the in-game hit zone, and it is represented by a number between 1 to 3. When the needle lands in zone 1, the car's speed is boosted by 110% when it leaves the checkpoint.

Zone 2

Zone 2 is the second smallest area in the in-game hit zone, and it is represented by a number between 1 to 5. When the playerโ€™s needle lands in zone 2, the racer retains 75% of their speed.

Zone 3

Zone 3 is the second biggest area in the in-game hit zone, and it is represented by a number between 1 to 5. When the playerโ€™s needle lands in zone 3, the racer retains 45% of their speed.

**Denied Zone (not an NFT attribute)

The rest of the in-game bar will be the denied zone. If your needle lands in the bad zone, your car will lose significant speed as it retains 10% of its speed.

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